Carte trading card game review


















But a battle can also be determined by Strength, or Alchemy, or any of several other more complicated factors. It's all very dense to get into, and the included tutorial mode only does an average job at making it all make more sense for newcoming players. It walks you through one full round of play, explaining elements along the way, and then it's up to you to jump into the fire of the game's story mode or multiplayer battles. Effort was clearly made to try to do a good job in setting up an introductory knowledge of the different cards, and effects, and turn structure — but the natural obtuseness of the original game design is still unavoidably odd.

It's also often difficult to get a grasp on the game's half-touch, half-buttons interface that assigns some functions of managing your cards to the stylus, while others default to the system's L and R triggers and face buttons. Choosing to activate certain cards, or draw, or shuffle, is often tough to properly discern — you may find yourself accidentally playing a card you didn't mean to play, with no option to undo your last most recent action.

But that feature's only a bonus if other players actually exist out there to play against — in testing the mode, I could find no one else online to challenge. Groups of players from the tangible TCG's competitive tournament scene could keep their pastime alive using this DS game card, trading friend information and meeting up through Wi-Fi to do battle. And, hopefully, they'll do just that. But any players, old or new, looking to face off against random opponents from around the globe will likely be out of luck here.

Verdict So Fullmetal Alchemist: Trading Card Game for the DS really does little more than preserve the analog edition of the same game for posterity, as it existed right when it died. Fans that already played the game with real, physical cards and were upset to hear of its discontinuation earlier this year will likely happily adopt this package, and should — if you're already educated in the ways of the game, you'd probably feel perfectly at home here.

But those are the only gamers who should consider investing any money for this title. It's too dense and complex of a game to really learn and enjoy, from scratch, on your own. Matt is B3's resident Head of Board Games.

As a life-long fan of all things gaming he'll also occasionally be found covering video games with the team, or bringing a nice mix of topics to the podcast. Ticket To Ride — A classic for a reason.

Chocobo Party Up! Save my name, email, and website in this browser for the next time I comment. Disclaimer: Sometimes our links will lead to online stores we are affiliated with. If you make a purchase through this we may earn some money. You can find out more about this here. Trash Sailors is a manic co-op about building a trash raft after a tsunami. Zillionaires on Mars is an auction focus Monopoly game. By Matthew Smail On Jun 26, 0.

Gameplay To say that FF TCG shares a few mechanics with Magic and Vanguard in particular would be an understatement, but it still introduces a few features of its own and overall, it is enjoyable to play.

Rules and Community Probably the weakest feature of FF TCG is the rules documentation that is provided both in the quick start guide and on many of the cards. Conclusion My starter decks are a far cry from including the kind of powerful set pieces that are possible in FF TCG, yet there are glimpses of a game engine that works nearly — it not quite — as well as that of Magic; The Gathering.

Matthew Smail posts 43 comments. Marvel Trading Card Game has a solid foundation, but the presentation and visuals are abysmal.

Long load times, fast-scrolling text, and lots of low-res graphics seriously damage an otherwise enjoyable experience. The artwork in collectible card games is sometimes as worthy of admiration as the addictive gameplay, yet the art is given only secondary consideration in MTCG.

Often the cards look washed out and the special effects are something out of a college computer graphics project. Though gameplay is what truly matters for a game, this is one instance where narrow-sighted development hampered the packaging and weakened the game as a whole. Have you played Marvel Trading Card Game? Marvel Trading Card Game.

Marvel Trading Card Game Review. At least it doesn't give you paper cuts. By Hilary Goldstein Updated: 14 May am. Upper Deck's Vs. If you've always wanted to battle Marvel heroes and villains in a digital card game, your dream has finally come true.

It's just too bad developer Vicious Cycle couldn't dream a little bit bigger for this modest entry into the pantheon of collectible card games. To pick up booster packs and refine your deck, you'll need to progress through the incredibly long single-player story mode.

There are both a Heroes and a Villains path for the story, each consisting of seven chapters. Those chapters contain battles each lasting between 20 minutes to an hour. Plot-twist chains, which will regularly determine the outcome of a specific confrontation, can be especially difficult to keep track of due to the way they're presented. Though the game does try to spruce things up with some nice background and card art, as well as some light particle effects, it can still look like some kind of alien tax return.

We just came up with those, right now. If you can get a hang of it, though, Marvel Trading Card Game brims with ways to play. There are two unique and lengthy single-player campaigns to play through, putting you in the role of either hero or villain. You can play against a live opponent locally, though the real achievement here is the game's online mode, where you can jump right into games with players from around the world or compete in numerous sponsored and user-created tournaments.

The game also promises interoperability with the forthcoming PC version of Marvel Trading Card Game, which could mean an even greater pool of opponents to play with. Taking the digital trading-card concept to its logical conclusion, you can also buy additional booster packs and starter decks of "cards" to enhance your online deck. With its good implementation of the well-known Vs. System, Marvel Trading Card Game will make those who've already got a taste for TCGs quite happy, and it makes pretty good use of the Marvel license on top of that.

It's a step up in sophistication from the Yu-Gi-Oh!



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